W1: Hopes and challenges of social-distance education beyond Covid-19: rethinking social interaction and computer-supported collaborative learning theory in practice

W2: Analysis and Design of Problems/Questions: The 13th Workshop on Technology Enhanced Learning by Posing/Solving Problems/Questions

W3: The 7th ICCE workshop on Learning Analytics (LA) Technologies & Practices for Evidence-based Education

W4: The 4th Workshop on Digital Game-Based Learning and Gamification Instructional Strategies for K-12 Schools

W5: The Fourth International Workshop on Information and Communication Technology for Disaster and Safety Education (ICTDSE2020)

W6: Teaching logic and method of thought at different levels of instruction

W7: The Ninth International Workshop on ICT Trends in Emerging Economies (WICTTEE 2020)

W8: Workshop on Online and Digital Flux Pedagogies during the Time of COVID-19 (FLUX)

W9: The 8th Workshop on Technology-Enhanced STEM Education (TeSTEM Workshop)

W10: International Workshop on Innovations in Sustainable Learning Environments (WhIStLE 2020)

W11: Design Thinking: Hacking Education During and Post Covid-19

W12: The Applications of Information and Communication Technologies in Adult and Continuing Education

W13: Curating examples of the use of analogies in STEAM