Proceedings of All Workshops |
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Paper Title |
Authors |
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Workshop W1: The Applications of Information and Communication Technologies in Adult and Continuing Education |
Full workshop proceedings |
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The Relationships between Teachers' TPACK-R and Teaching Beliefs of Robots |
Yuan-Kai CHU, Meng-Jung TSAI , Jyh-Chong LIANG & Chin-Chung TSAI |
A Study on Illustration Design in Learning Infant Development |
Li-En LIE, An-Hsuan WU, Po-Fen HSU & Meng-Jung TSAI |
Speaking-related Anxiety in Computer-Assisted Language Testing Settings |
Lingyu XU, Xin ZHAO, Chunping ZHENG & Zhihong LU |
Analysis of Educational Research Using CiteSpace Applications in CSSCI Journals (2012-2016) |
Zixi WANG, Yang LIU, Mengya GAO, Jia XI & Chunping ZHENG |
The Relationships of Taiwanese College Students' Conceptions, Approaches, and Self-efficacy to Learning Civil Engineering in a Flipped Classroom |
Meilun SHIH, Yi-Nan HUANG, Jyh-Chong LIANG, Min-Hsien LEE & Silvia Wen-Yu LEE |
Pre-Testing the Chinese Version of the System Usability Scale (C-SUS) |
Feng-Ru SHEU, Hui-Jung FU & Meilun SHIH |
Pre-service Teachers' Conceptions of Teaching using Mobile Devices |
Pei-Shan TSAI, Chin-Chung TSAI & Ching Sing CHAI |
Workshop W2: Digital Game-based Learning and Gamification Instructional Strategies for K-12 Schools |
Full workshop proceedings |
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A Science History Educational Board Game with Augmented Reality Integrating Collaborative Problem Solving and Scaffolding Strategies |
Shu-Ming WANG, Kuan-Ting CHEN, Huei-Tse HOU, Cheng-Tai LI |
A Preliminary Study of Implementing an Interactive Learning Game Story Book Mobile App on Science and Technology for Primary School Students |
Meng-Yu TSAI, Shelley Shwu-Ching YOUNG & Jun-Ming SU |
Using English Learning Toys as the Emotional Analysis Tool to Evaluate Children Behavior |
Ru-Shan CHEN, Shian-Chi MENG, Wei-Kuang HO, Chih-Hsuan TSUI, Wei-Fan CHEN & ShengChih CHEN |
A Case Study of Curriculum-Based Game Design for K-12 |
Fan ZOU |
A Preliminary Study Of A Digital Game System To Support Mathematics Learning: Using Circle and Compound Shapes As An Example |
Yi-Tien HSU & Shelley Shwu-Ching YOUNG |
Learning with Minecraft and Kodu: Examining Complex Problem-Solving Strategies |
Hyo-Jeong SO, Matthew GAYDOS, Minhwi SEO, Yeonji JUNG & Hyeran LEE |
Study of Game-based Learning upon Flow Experience: An Example of Mobile App System for Visit Historical Monuments |
Chih-Ming CHU |
Workshop W3: The 6th Workshop on ICT Trends in Emerging Economies (WICTTEE 2017) |
Full workshop proceedings |
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The Implementation of Instructional Innovations and Assistive Technologies in Emerging Developing Countries within the Asia-Pacific Region |
Mas Nida MD KHAMBARI & Niwat SRISAWASDI |
The Effect of Think-Pair-Share Cooperative Learning Model Assisted With ICT on Mathematical Problem Solving Ability among Junior High School Students |
Khoerul UMAM, SUSWANDARI, Nur ASIAH, Indri Trisno WIBOWO & Syaiful ROHIM |
A PBL-based Professional Development Framework to Incorporating Vocational Teachers in Thailand: Perceptions and Guidelines from Training Workshop |
Sasithorn CHOOKAEW, Charoenchai WONGWATKIT & Suppachai HOWIMANPORN |
Motivation towards Mathematics Learning in the Technology-enhanced Environment |
Shu Ling WONG & Su Luan WONG |
What Influence Teachers' Satisfaction Towards E-Learning? A Synthesis of the Literature |
Mei Lick CHEOK, Su Luan WONG, Mohd Ayub AHMAD FAUZI & Mahmud ROSNAINI |
Teacher Identity: Influence of Emerging Trends |
Arit UYOUKO, Sylvester Dominic UDO & Doris Godwin ASUQUO |
Transfer of Ownership: Designing for Scholarship of Learning and Teaching |
Jayakrishnan WARRIEM, Sahana MURTHY & Sridhar IYER |
An Investigation of Collaborative Ubiquitous Learning in Promoting Socio-Cultural Knowledge and Skills in 21st Century: Integrating History, Geography, Architecture, Science and Culture Study |
Chitphon YACHULAWETKUNAKORN, Ratthakarn NA PHATTHALUNG, Jintana WONGTA & Charoenchai WONGWATKIT |
Fostering Pre-service Science Teachers' Technological Pedagogical Content Knowledge of Mobile Laboratory Learning in Science |
Phattaraporn PONDEE, Sasivimol PREMTHAISONG & Niwat SRISAWASDI |
An Emic Perspective on Students' Learning Experiences Using Augmented Reality |
Fariza KHALID & Su Luan WONG |
Workshop W4: Information and Communication Technology for Disaster and Safety Education (ICTDSE) |
Full workshop proceedings |
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Prototyping of Community-based Hazard Mapping Support System for Traditional Towns with Local Heritage |
Yasuhisa OKAZAKI, Shun KOZAKI, Sho MATSUO, Hiroshi WAKUYA, Nobuo MISHIMA, Yukuo HAYASHIDA, Byung-Won MIN |
The Role of Serious Games in Disaster and Safety Education: An Integrative Review |
Didin WAHYUDIN & Shinobu HASEGAWA |
Earthquake Disaster Prevention Learning Approach in Japan Combining Fieldwork Survey Learning and Evacuation Drill Training |
Hisashi HATAKEYAMA, Masahiro NAGAI & Masao MUROTA |
Disaster Prevention Learning by Karuta Game to Facilitate Understanding Relations Between Unsafe and Safe Behaviors |
Yuichi KITAGAWA, Kengo KUWAHARA, Koji TANAKA, Mitsuru IKEDA & Masahiro HORI |
War from the Perspective of Both Offenders and Victims: Lesson Plan Proposal using VR Learning Materials |
Norio SETOZAKI & Toru NAGAHAMA |
Workshop W5: Innovative Design of Learning Space |
Full workshop proceedings |
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The Impact of Prior Knowledge on the Usability Evaluation of a Competitive Game-Based Learning System Including Item Bank |
Gwo-Haur HWANG, Beyin CHEN, Ru-Shan CHEN, Yu-Ling LAI, You-Hong SU & Ya-Han CAO |
Effects of concept map based cooperative peer assessment system on students' learning outcomes on programming |
Ya-Jing YU, Po-Han WU & Yu-Sheng SU |
Exploring the primary school children's air pollution environmental education learning effectiveness and air quality protection intention through augmented reality material and air quality monitor instrument |
Yi-Wen LIAO & Min-Chai HSIEH |
Cultivating Interest in History and Culture using Augmented Reality for Elementary Students |
Sie Wai CHEW, I-Hsiu LIN, Yin-Cheng HUANG & Nian-Shing CHEN |
The Study on the Application in the Combination of Pervasive Gaming and Augmented Reality in the Temple Tour for Users with Different Cognitive Styles |
Yu-Hsuan LIN, Hao-Chiang Koong LIN & I-Cheng LIO |
Using Brainwave to Measure and Explore the Correlation between Attention and Cognitive Load |
Shu-Chen CHENG, Yu-Ping CHENG, Yi-Lin CHEN & Yueh-Min HUANG |
Workshop W6: The 8th Workshop on Innovative Designs for Mobile and Ubiquitous Learning: 1:1 and Beyond |
Full workshop proceedings |
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On Technology Awareness and Acceptance among Preschool English Language Teachers in Ukraine |
Olha DALTE, Jing LENG & Xiaoqing GU |
C2FIP: A Design Framework for Streamlining ICT-Enhanced Seamless Science Learning for Wider Diffusion in Primary Schools |
Lung-Hsiang WONG, Chee-Kit LOOI & Su Fen GOH |
Investigating the Attitude of Teachers and Parents in the Internet era: A Case Study of Preschoolers' Use of Mobile Devices to learn English in a Class of Shanghai Kindergarten |
Rifa GUO, Chuxin FU & Jing LENG |
A Cloud-based Awareness Classroom Learning Activity Portfolio System Based on iBeacon for Flipped Classroom |
Hung-Hsu TSAI, You-Ming YONG, Jie-Yan PENG, Kuo-Ching CHIOU & Pao-Ta YU |
Language Learning with Mobiles, Social Media and Gamification in Mongolia: Possibilities and Challenges |
Hyo-Jeong SO, Christine SHIN, Lung Hsiang WONG, Minhwi SEO & Bolor DAVAASUREN |
A BYOD Hybrid Learning Approach to Incorporating The In-Field Social Study based on Guided Inquiry Learning Strategy: Design and Evaluation of Enjoy The Field Trip Ever Project (EFTE) |
Ratthakarn NA PHATTHALUNG, Charoenchai WONGWATKIT, Jintana WONGTA, Chitphon YACHULAWETKUNAKORN & Chayanuch WATTHANA |
Workshop W7: The 4th Workshop on Learning Analytics (LA): Improving learning and its contexts - developing a learning analytics agenda for our community |
Full workshop proceedings |
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Teacher-actionable insights in student engagement: A learning analytics taxonomy |
Elizabeth KOH & Jennifer Pei-Ling TAN |
Design of a Learning Analytics Dashboard Based on Digital Textbooks and Online Learning |
Yun-Gon PARK, Yong-Sang CHO, Jeong-Eun SON |
A Study on Capturing Learning Data from Virtual and Mixed Reality Contents Through Data Collection API |
Jeong-Eun SON & Yong-Sang CHO |
Virtual and Mixed Reality for Students: How to Control Human Factors |
Hyojeong LEE & Yong-Sang CHO |
Integration of Learning Analytics Research and Production Systems While Protecting Privacy |
Brendan FLANAGAN & Hiroaki OGATA |
Requirements for Learning Analytics in Flipped Learning |
Byung-gi CHOI, Wooin BAE, Jaeho LEE |
Workshop W8: Nurturing Lifelong Interest-Driven Creators (IDC) |
Full workshop proceedings |
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Applying Interest Loop to Develop Game-based Model for Chinese Character Learning |
Zhi-Hong CHEN, Pei-Yun CHI, Huei-Jhen CIOU |
Cultivating Students' Writing Habit in a Game-based Learning Environment |
Calvin C. Y. LIAO, Wan-Chen CHANG, Hercy N. H. CHENG & Tak-Wai CHAN |
Creation Loop Example of IDC Theory: CoCoing.info |
Ben CHANG, Yen-An SHIH & Tzu-Chen HUANG |
Minecraft as a Sandbox for STEM Interest Development: Preliminary Results |
H. Chad LANE, Sherry YI, Brian GUERRERO & Neil COMINS |
Workshop W9: Promoting cognitive access, processes and knowledge building towards deeper learning and creativity |
Full workshop proceedings |
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Improving Jakarta Historical Understanding Ability through Inquiry Learning Model Assisted With ICT Among Junior High School Students |
SUSWANDARI, Laely ARMIYATI, Khoerul UMAM, Nur ASIAH, Eka Nana SUSANTI |
Using 2D Simulation Applications to Motivate Students to Learn STEAM |
Tercia-Marie Tafadzwa TEMBO & Chien-Sing LEE |
Creation Process in Design Research Class |
Weng Ping CHIN, Ah Choo KOO, Chee Weng KHONG & Chui Yin WONG |
The Missing Link in Engineering Education: The Arts and Humanities |
David E. DREW & Louis L. BUCCIARELLI |
Exploring possibilities for synergizing embodied, embedded and extended cognition: Implications to STEM Education |
Chien-Sing LEE |
Workshop W10: The 10th Workshop on Technology Enhanced Learning by Posing/Solving Problems/Questions |
Full workshop proceedings |
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Design and Development of an Online System in Support of Teaching-by-Questioning in Classrooms |
Yu-Hsin LIU & Fu-Yun YU |
Preliminary Study on Learning by Constructing a Cognitive Model Based on Problem-Solving Processes |
Kazuaki KOJIMA, Kazuhisa MIWA, Ryuichi NAKAIKE, Nana KANZAKI, Hitoshi TERAI, Jun'ya MORITA, Hitomi SAITO & Miki MATSUMURO |
The Effects of Cognitive Styles on Problem Solving in the Context of English Logics |
Yu-Fen TSENG, Sherry Y. CHEN |
An Experimental Investigation on Using Pedagogical Conversational Agents: Effects of Posing Facilitation Prompts in Oral-Based Peer Learning |
Yugo HAYASHI |
A Learning Support System for Mathematics with Visualization of Errors in Symbolic Expression by mapping to Graphical Expression |
Kai KUROKAWA, Takahito TOMOTO, Tomoya HORIGUCHI & Tsukasa HIRASHIMA |
Proposal of a Stepwise Support for Structural Understanding in Programming |
Kento KOIKE, Takahito TOMOTO & Tsukasa HIRASHIMA |
Enhancing Metacognitive Inference Activities Using Eye-movements on One's Academic Paper |
Ryo OGINO, Yuki HAYASHI & Kazuhisa SETA |
A Case Study of Learning Environment for Building Structures for Learners with Reading Disabilities Based on Cognitive Load Theory |
Sho YAMAMOTO & Tsukasa HIRASHIMA |
Development and Experimental Evaluation of An Interactive Reading Application Designed For Comprehensibility And Interest |
Pedro Gabriel Fonteles FURTADO, Tsukasa HIRASHIMA, Yusuke HAYASHI |
Workshop W12: The 5th Workshop on Technology-Enhanced STEM Education (TeSTEM) |
Full workshop proceedings |
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A STEM Robotics Workshop to Promote Computational Thinking Process of Pre-Engineering Students in Thailand: STEMRobot |
Santi HUTAMARN, Sasithorn CHOOKAEW, Charoenchai WONGWATKIT, Suppachai HOWIMANPORN, Tarinee TONGGEOD & Sarut PANJAN |
Students' Virtual Experiment Behavior Using an Interactive Simulation |
Hsin-Yi CHANG & Yu-Shan HSIAO |
A Quantitative Analysis on Interactive Method Makes Teaching More Scientific |
Bin LI, Lie-Ming LI & Ying LUO |
Analysis of Students' Personalities and Gaming Strategies in a Technology-Enhanced Board Game-The Fragrance Channel |
Chang-Hsin LIN & Ju-Ling SHIH |
The Design and Evaluation of a STEM Interdisciplinary Game-based Learning about the Great Voyage |
Shu-Hsien HUANG, Chia-Chun TSENG, Ju-Ling SHIH |
Adoption of Computer Programming Exercises for Automatic Assessment - Issues and Caution |
Yuen Tak YU, Chung Man TANG, Chung Keung POON & Jacky Wai KEUNG |
Learner's Creative Thinking of Learners Learning with Constructivist Web-Based Learning Environment Model: Integration between Pedagogy and Neuroscience |
Sumalee CHAIJAROEN, Orawan TECHAPORNPONG & Charuni SAMAT |
Developing Interactive Simulation in Physical Science for Eliminating Students' Misunderstanding of Heat Transfer: A DSLM Approach |
Sureerat SATCHUKORN, Niwat SRISAWASDI |
How to link pedagogy, technology and STEM learning? |
Margus PEDASTE, Äli LEIJEN, Katrin SAKS, Ton de JONG & Denis GILLET |
A Flipped Inquiry-based Learning with Mobility to Improving Students' Learning Performance in Science: A Comparative Study |
Pawat CHAIPIDECH & Niwat SRISAWASDI |
Online knowledge-structure-based adaptive science learning: Integrates adaptive dynamic assessment into adaptive learning |
Chia-Ching LIN, Ying-Tien WU & Teng-Yao CHENG |
A Contextual Online Game based on Inquiry Learning Approach for Improving Students' Learning Performance in a Chemistry Course |
Niwat SRISAWASDI, Nattida NANTAKAEW & Patcharin PANJABUREE |
Designing Framework of Constructivist Augmented Reality Web-based Learning Environments to Enhance Creative Thinking for Design and Create Three-Dimensional for Secondary School |
Phummiphat KLOMWIPHAWAT & Charuni SAMAT |
Developing Smartphone-based Hands-on Inquiry Laboratory: Results on Students' Affective Channels of Chemistry Learning |
Banjong PRASONGSAP & Niwat SRISAWASDI |
Workshop W13: ICCE-Smart2017: The New Smarts - But are we Smart Enough? |
Full workshop proceedings |
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Learning to be Data Smart |
Khalid KHAN & Jon MASON |
Validation of Collaborative Problem Solving Process Framework from Evidence of Student Observations for Developing Generic Measures |
Nafisa AWWAL, Patrick GRIFFIN, Zhonghua ZHANG, Claire SCOULAR, Monjurul ALOM, Daniel JIMENEZ & Mark WILSON |