Proceedings
ICCE2020 Proceedings Volume I Download
ICCE2020 Proceedings Volume II Download
Main Conference
- Effects of Academic Achievement and Group Composition on Quality of Student-Generated Questions and Use Patterns of Online Procedural Prompts
Fu-Yun Yu and Wen-Wen Cheng - Development and Field Testing of a MALL for Filipino with a Reusable Framework for Mobile-Based Drills
Jenilyn Agapito, Dominique Marie Antoinette Manahan, Ma. Monica Moreno, Jose Isidro Beraquit, Ingrid Yvonne Herras, Kevin Arnel Mora, Johanna Marion Torres and Ma. Mercedes Rodrigo - School and teacher level predictors for students’ information literacy in Chinese rural and urban education
Liqin Yu, Di Wu, Sha Zhu, Feixiong Chen and Kaige Zhu - Computational thinking and collaborative storytelling in learning Python
Chien-Sing Lee, Nandakumara Vegan, Madhavan Balan Nair and James Ean-Huat Ooi - Enhancing Customers’ Knowledge and Decision Making using Augmented Reality
Wisanu Boonrat, Vimita Vaidya, Nilufar Baghaei, Hamid Sharifzadeh, Ali Ahmed and John Casey - Primary students’ readiness for learning of artificial intelligence: A case study in Beijing
Ching Sing Chai, Pei-Yi Lin, Morris Siu-Yung Jong, Yun Dai and Thomas Chiu - Multi-Channel CNN-BiLSTM for Chinese Grammatical Error Detection
Lung-Hao Lee, Yuh-Shyang Wang, Po-Chen Lin, Chih-Te Hung and Yuen-Hsien Tseng - Measuring Students’ Online Language Learning Engagement: Towards the Development and Validation of a Scale
Lin Luan, Yan Dong and Miao Cao - Can Computer-Based Learning Environments Mitigate Large Class Size?
Ryan Baker, Aishah Al Yammahi, Joe El Sebaaly, Ali Nadaf, Tina Kapp and Seth Adjei - Extending Deep Knowledge Tracing: Inferring Interpretable Knowledge and Predicting Post-System Performance
Richard Scruggs, Ryan Baker and Bruce McLaren - Assessing young learners’ situational interest in an immersive virtual reality learning environment: the role of epistemic curiosity
Kun-Hung Cheng - Automatic Assessment of Comment Quality in Active Video Watching
Negar Mohammadhassan, Antonija Mitrovic, Kourosh Neshatian and Jonathan Dunn - Experimental Design of Automated Extraction for 3-Level Tutoring Support Information in Programming Exercises
Yasuhiro Noguchi, Kousei Ayabe, Koichi Yamashita, Satoru Kogure, Raiya Yamamoto, Tatsuhiro Konishi and Yukihiro Itoh - Unpacking students’ modelling behaviour in the Sun-Earth system: Use of digital media tool-based epistemological resources
Hinal Kiri, Harshit Agrawal, Shanize Forte, Durgaprasad Karnam and Sanjay Chandrasekharan - E-book based Learning in times of Pandemic
Rwitajit Majumdar, Mei-Rong Alice Chen, Brendan Flanagan and Hiroaki Ogata - Levels of academic teachers digital competence: Polish case-study
Nataliia Demeshkant, Katarzyna Potyrała and Łukasz Tomczyk - Experiences with e-learning as challenge for effective training of future generations of teachers
Łukasz Tomczyk - Using Augmented Reality in Innovating Pedagogy: Students and Psychologists’ Perspectives
Hazel Trapero, Ryan Ebardo, Jypzie Catedrilla, Laiza Limpin, Josephine de la Cuesta, Cecilia Leaño and Michelle Renee Ching - Towards the Design of a Robot Peer-Tutor to Help Children Learn Math Problem-Solving
Aaron Nol Bautista, Jabin Raymond Gerardo, Harvey Lallave, Patrick Luigi Latorre, Ethel Ong, Jocelynn Cu, Minie Rose Lapinid and Auxencia Limjap - Development of Japanese Dictogloss Learning Support Environment for Pronunciation Learning of Japanese Speech
Satoru Kogure, Hiroki Hakamata, Yasuhiro Noguchi, Tatsuhiro Konishi, Makoto Kondo and Yukihiro Itoh - Evaluation of a gamified augmented reality mobile app to support English language learning among non-native speakers
Dan Wang, Mas Nida Md.Khambari, Su Luan Wong and Abu Bakar Mohamed Razali - A Prototype Framework for a Distributed Lifelong Learner Model
Patrick Ocheja, Brendan Flanagan, Solomon Sunday Oyelere, Louis Lecailliez and Hiroaki Ogata - Enhancing Consumer User Experience, Education and Brand Awareness through Musical Advergames
Forouzan Farzinnejad, Hadi Khezrian, Mohsen Kasiri and Nilufar Baghaei - Using Sequence Clustering to Unveil Students’ Learning Strategies and Explore the Relationship with Cognitive Load
Ching-Hsiang Kang, Anna Y. Q. Huang, Owen H.T. Lu, Bin-Shyan Jong, Irene Y.L. Chen and Stephen J. H. Yang - Impact of School Closure during COVID-19 Emergency: A Time Series Analysis of Learning Logs
Hiroyuki Kuromiya, Rwitajit Majumdar, Taisyo Kondo, Taro Nakanishi, Kensuke Takii and Hiroaki Ogata - Peer Influence, Risk Propensity and Fear of Missing Out in Sharing Misinformation on Social Media during the COVID-19 Pandemic
Josephine de la Cuesta, Ryan Ebardo, Jypzie Catedrilla and Santoso Wibowo - Supporting Group Learning Using Pen Stroke Data Analytics
Daichi Yoshitake, Brendan Flanagan and Hiroaki Ogata - What Influence Teachers’ Satisfaction towards the FROG Virtual Learning Environment? A Structural Equation Modelling
Mei Lick Cheok and Su Luan Wong - A New Technology Design for Personalized Incidental Vocabulary Learning using Lifelog Image Analysis
Mohammad Nehal Hasnine, Kousuke Mouri, Gökhan Akçapınar, Mahmoud Mohamed Hussien Ahmed and Hiroshi Ueda - Improving Classification in Imbalanced Educational Datasets using Over-sampling
Zeynab Mohseni, Rafael Messias Martins, Marcelo Milrad and Italo Masiello - Applying Key Concepts Extraction for Evaluating the Quality of Students’ Highlights on e-Book
Albert Yang, Irene Y.L Chen, Brendan Flanagan and Hiroaki Ogata - How Does The Quality of Students’ Highlights Affect Their Learning Performance in e-Book Reading
Albert Yang, Irene Y.L. Chen, Brendan Flanagan and Hiroaki Ogata - From Monitoring to Sharing of Attention in Dyadic Interaction: The Affordances of Gaze Data to Better Understand Social Aspects of Remote Collaborative Problem Solving
Johanna Pöysä-Tarhonen, Nafisa Awwal, Päivi Häkkinen and Suzanne Otieno - Characterising Video Segments to Support Learning
Abrar Mohammed and Vania Dimitrova - Changes in the effect of concept map-based autonomous learning under different levels of self-regulation
Lu Cheng, Fan Chen, Jiayu Niu, Xueying Xu and Ning Ma - Exploring Online Reading Attention and Question-Generation Task Completion of English Learners at Different Proficiency Levels by Eye Tracking Method
Fu-Yun Yu, Wen-Wen Cheng and Jon-Fan Hu - Introducing a Mock Technique into a Learning Support System for Program Design Based on Testability
Masaya Muramatsu, Yasuhiro Noguchi, Satoru Kogure, Koich Yamashita, Tatsuhiro Konishi and Yukihiro Itoh - Predicting Student Success for Programming Courses in a Fully Online Learning Environment
Neil Arvin Bretana, Mehdi Robati, Aastha Rawat, Aashi Pandey, Shreya Khatri, Kritika Kaushal, Sidarth Nair, Gerald Cheang and Rhoda Abadia - Improving EFL students’ learning achievements and behaviors using a learning analytics-based e-book system
Mei-Rong Alice Chen, Rwitajit Majumdar, Gwo-Jen Hwang, Yihsuan Diana Lin, Hiroaki Ogata, Gökhan Akçapınar and Brendan Flanagan - Investigating the effect of using the social semantic tagging-based learning guidance on science learning
Tien-Yu Hsu, Jun-Ming Chen and Hsin-Yi Liang - International Student Perspectives on Simulated Preservice Induction
Jon Mason, Khalid Khan, Nicolas Gromik and Bing Liu - Trends of E-Book-Based English Language Learning: A Review of Journal Publications from 2010 to 2019
Yuko Toyokawa, Mei-Rong Alice Chen, Rwitajit Majumdar, Gwo-Jen Hwang and Hiroaki Ogata - Development of Computational Thinking Concepts in Scratch Programming
Siu Cheung Kong, Ming Lai and Cora Ka-Yuk Siu - Accuracy-aware Deep Knowledge Tracing with Knowledge State Vectors and an Encoder-Decoder Architecture
Qiushi Pan and Taro Tezuka - Engaging the families with young children in museum visits with a mixed-reality game: a case study
Tien-Yu Hsu, Hsin-Yi Liang and Jun-Ming Chen - Investigate the Influence of Interactive Immediacy on Collaborative Knowledge Construction in Online Discussions
Wanyu Zhang, Luyue Li, Lei Zhang, Fan Ye and Ning Ma - Applying Component-based Strategy to Design an Educational Board Game for Children to Learn Chinese Characters
Hui-Ling Hsu and Zhi-Hong Chen - An educational system with functions of guidance and adaptive advice to support problem solving based on basic concepts of statistics
Kanako Suzuki and Tatsuhiro Konishi - LiveDots: Real time Interactive Braille Music Translator to Integrate Blind Students into Music Classes
Claudia Guerrero García-Heras, Óscar Díaz Robagorda, Lucas de Torre Barrio, Borja Manero and María Guijarro Mata-García - Using a Situated Speech-based Holographic Projection System to Learn the Analects of Confucius
Yang-Hsin Fan, Chi-Fang Huang and Zhi-Hong Chen - Learning Dialogues orchestrated with BookRoll: A Case Study of Undergraduate Physics Class During COVID-19 Lockdown
Vijayanandhini Kannan, Jayakrishnan Warriem Madathil, Rwitajit Majumdar and Hiroaki Ogata - Exploring English Language Learners’ Conceptions of and Engagement in a Virtual Reality Learning Environment
Huilin Wang, Hanyong Liu, Chunping Zheng and Zhihong LU - Game-Based Learning in Language Education: A Review of Empirical Studies from 2009 to 2018
Chang Xu, Xian Zhang, Xiaohan Yu, Yutong Lu and Chunping Zheng - Supporting Collaborative Inquiry for Geography and Teamwork Learning: The Techno-Pedagogical Design of My Groupwork Buddy for Geography
Elizabeth Koh, Yi-Huan Tee, Dhivya Suresh, Betsy Ng, Helen Hong and Tricia Seow - A Comparative Study on the Translation Quality of Specialized and General Machine Translation Outputs
Xiaohan Yu, Guangming Yu, Zhiyang Liu and Chunping Zheng - Learning Support System for Understanding Pointers Based on Pair of Program Visualizations and Classroom Practices
Koichi Yamashita, Keisuke Sakata, Satoru Kogure, Yasuhiro Noguchi, Tatsuhiro Konishi and Yukihiro Itoh - Reimagining the conceptualisation, design and delivery of Learning Analytics applications
Aneesha Bakharia and Linda Corrin - Implementation Challenges of STEM Education: from Teachers’ Perspective
Xiaojing Weng, Morris S. Y. Jong and Thomas K.F. Chiu - Online Collaborative Kit-Build Concept Map
Aryo Pinandito, Yusuke Hayashi and Tsukasa Hirashima - The Influence of Augmented Reality Embedding Cognitive Scaffolds on Elementary Students’ Scientific Learning
Xinyue Jiao, Zifeng Liu and Su Cai - A Unified Approach for Analysing Computer Science Courses: An Australian Case Study
Sameera Jayaratna, Caslon Chua, Mohammed Eunus Ali and Timos Sellis - Distance Learning Practices: A Reflective Study
Ali Ahmed, Craig Watterson, Nilufar Baghaei and Karsten Lundqvist - The effect of a more knowledgeable other on resilience while playing single player puzzle video games
Megan Pusey, Kok Wai Wong and Natasha Rappa - Pandemic 2020 and Education: Responding from Kiribati
Faisal Badar, Jon Mason and Marebu Flood - OpenLA: Library for Efficient E-book Log Analysis and Accelerating Learning Analytics
Ryusuke Murata, Tsubasa Minematsu and Atsushi Shimada - Examining primary students’ after-class vocabulary behavioural learning patterns in user-generated learning context: a case study
Yanjie Song, Hiroaki Ogata, Yin Yang and Kousuke Mouri - Can Mobile Blended Teaching Promote College Freshmen’s Participation in English Flipped Classroom with the Aid of Peer Effects?
Hai-Yun Zhou, Sheng-Xue Zhao and Shi-Kun Nie - Observing Facial Muscles to Estimate the Learning State During Collaborative Learning: A Focus on the ICAP Framework
Yuying Cai, Shigen Shimojo and Yugo Hayashi - Sequence Pattern Mining for the identification of reading behavior based on SQ3R reading strategy
Owen H.T. Lu, Anna Y.Q. Huang, Che-Yu Kuo, Irene Y.L. Chen and Stephen J.H. Yang - Improving pre-service teachers’ ICT-integrated lesson design through formative peer feedback
Wenli Chen, Zhongling Pi and Jesmine Tan - Story Generation System Using Player’s Emotions for Review in Gamed-Based Learning
Shusuke Sato and Kaoru Sumi - Learner Model of Knowledge Grounding in Discovery Learning
Takuya Wada, Yuki Hayashi, Kazuhisa Seta and Tomoko Kojiri - Using Online Learning Environments to Enrich Digital Literacy Competencies of Construction Management Graduates
Thilini Jayawickrama, Rhodora Abadia and Shokry Abdelaal - Learning on Country: A Game-Based approach towards preserving an Australian Aboriginal Language.
Cat Kutay, Deborah Szapiro, Jaime Garcia and William Raffe - ITS Promoting Realization of Misguided Self-Confidence in One’s Own Comprehension
Tomoki Aburatani, Kazuhisa Seta, Yuki Hayashi and Mitsuru Ikeda - Learning Analytics of Critical Reading Activity: Reading Hayavadana during Lockdown
Rwitajit Majumdar, Geetha Bakilapadavu, Reek Majumder, Mei-Rong Alice Chen, Brendan Flanagan and Hiroaki Ogata - Construction of Reasonable Accommodation by Chatbot Using SNS and Operation of an Accessibility Center
Noboru Ueno, Hiroyuki Mitsuhara and Masami Shishibori - TELL for Indigenous Australian languages
Catherine Bow - Proposal of Note-map for Collaborative Reading using an E-book System
Juan Zhou, Hideyuki Takada and Chengjiu Yin - When is flipped classroom more effective and why it flops
Hew Khe Foon - Identifying Student Engagement and Performance from Reading Behaviors in Open eBook Assessment
Brendan Flanagan, Rwitajit Majumdar, Kensuke Takii, Patrick Ocheja, Mei-Rong Alice Chen and Hiroaki Ogata - Using the Community of Inquiry framework to develop an educational chatbot: lesson learned from a mobile instant messaging learning environment
Congyao Qin, Weijiao Huang and Khe Foon Hew - Effect of an Automated Writing Evaluation System on Students’ EFL Writing Performance
Limei Zhang and Zheng Huang - Learning Vocabularies through WeChat: A Case Study of Chinese Lower-proficiency Students
Chunlin Lei and Yuyang Cai - Improving Skill for Self-Reviewing Presentation with Robot
Ryotaro Seya and Akihiro Kashihara - Learning by Problem-Posing as Kit-Building for Structure Understanding of Polynomial Factorization
Sho Yamamoto, Hiroyoshi Enomoto, Yusuke Hayashi and Tsukasa Hirashima - VRetorik: A VIRTUAL REALITY VIDEO GAME TO IMPROVE PUBLIC SPEAKING SKILLS
Enrique Fuertes Franco, Javier Navarro Vaquero and Jagoba Montes Larrabaster - Design Explorations to Support Learner’s Mental Health using Wearable Device and GOAL application
Taisho Kondo, Huiyong Li, Yuanyuan Yang, Rwitajit Majumdar and Hiroaki Ogata - Investigating the Effects of Gamifying SQL-Tutor
Faiza Tahir, Antonija Mitrovic and Valerie Sotardi - Emergency remote teaching in low-resource contexts: How did teachers adapt?
Victoria Abou-Khalil, Samar Helou, Eliane Khalifé, Rwitajit Majumdar and Hiroaki Ogata - Design of a Game-based Intelligent Learning Environment to Remediate Fraction Addition/Subtraction Misconceptions
Jarl Brent Obedoza and Raymund Sison - Middle-School Students’ Behavior Pattern and Strategy Selection in Problem Solving: A Study Based on Data from PISA 2012
Yang Liu, Bo Yang, Lan Wu and Baoping Li - Applying Learning Analytics to Map Students’ Self-Regulated Learning Tactics in an Academic Writing Course
Ward Peeters, Mohammed Saqr and Olga Viberg - Attainable Range Prediction of Group Product by Aggregation of Individual Products in Group Learning with Kit-build Concept Map
Yusuke Hayashi, Toshihiro Nomura and Tsukasa Hirashima - Computational Thinking Activities in Number Patterns: A Study in a Singapore Secondary School
Shiau Wei Chan, Chee Kit Looi, Weng Kin Ho, Wendy Huang, Peter Seow, Longkai Wu and Mi Song Kim - A warm-up for adaptive online learning environments – the Elo rating approach for assessing the cold start problem
Maciej Pankiewicz - Predicting Stag and Hare Hunting Behaviors Using Hidden Markov Model
Rex Bringula and Ma. Mercedes Rodrigo - Design of a Self-Reflection Model in GOAL to Support Students' Reflection
Huiyong Li, Rwitajit Majumdar, Yuanyuan Yang and Hiroaki Ogata - Can Danmu Comments Facilitate Learning Interaction in MOOCs?
Bo Yang and Baoping Li - Teacher Professional Development based on the DigCompEdu Framework
Mina Ghomi and Niels Pinkwart - Predicting end-of-session actions considering the information of learning materials
Daichi Takehara - Prompting Learner-Learner Collaborative Learning for Deeper Interaction: Conversational Analysis Based on the ICAP Framework
Shigen Shimojo and Yugo Hayashi - Utilizing Crowdsourcing and Topic Modeling to Generate Knowledge Components for Math and Writing Problems
Steven Moore, Huy Nguyen and John Stamper - Using Log and Discourse Analysis to Improve Understanding of Collaborative Programming
Bernard Yett, Caitlin Snyder, Ningyu Zhang, Nicole Hutchins, Shitanshu Mishra and Gautam Biswas - Automatic Feedback Models to Students Freely Written Comments
Jihed Makhlouf and Tsunenori Mine - Using Computer-like Rules to Give Automatic Grammatical Written Corrective Feedback A Case Study of Structural Particles “的”, “地” and “得”
Sihui Liu, Ming Ming Chiu, Zhan Wang and Sze Ming Lam - Professional Learning Community’s Views on Accessibility during Emergency Remote Teaching
Tom Gorham and Hiroaki Ogata - Bridging School-based Formal and Informal Learning Spaces: A Case Study of Advancing Interest-driven Education in Singapore Schools
Longkai Wu and Sujin He - Exploring Temporal Study Patterns in eBook-based Learning
Gökhan Akçapınar, Mohammad Nehal Hasnine, Rwitajit Majumdar, Mei-Rong Alice Chen, Brendan Flanagan and Hiroaki Ogata - Designing Technology Supported Scaffolding for Fractions Learning in Primary
Daner Sun and Lan Yang - Can Danmu Comments Facilitate Learning Interaction in MOOCs?
Bo Yang and Baoping Li - Teacher Professional Development based on the DigCompEdu Framework
Mina Ghomi and Niels Pinkwart - Predicting end-of-session actions considering the information of learning materials
Daichi Takehara - Prompting Learner-Learner Collaborative Learning for Deeper Interaction: Conversational Analysis Based on the ICAP Framework
Shigen Shimojo and Yugo Hayashi - Utilizing Crowdsourcing and Topic Modeling to Generate Knowledge Components for Math and Writing Problems
Steven Moore, Huy Nguyen and John Stamper - Using Log and Discourse Analysis to Improve Understanding of Collaborative Programming
Bernard Yett, Caitlin Snyder, Ningyu Zhang, Nicole Hutchins, Shitanshu Mishra and Gautam Biswas - Automatic Feedback Models to Students Freely Written Comments
Jihed Makhlouf and Tsunenori Mine - Using Computer-like Rules to Give Automatic Grammatical Written Corrective Feedback A Case Study of Structural Particles “的”, “地” and “得”
Sihui Liu, Ming Ming Chiu, Zhan Wang and Sze Ming Lam - Professional Learning Community’s Views on Accessibility during Emergency Remote Teaching
Tom Gorham and Hiroaki Ogata - Bridging School-based Formal and Informal Learning Spaces: A Case Study of Advancing Interest-driven Education in Singapore Schools
Longkai Wu and Sujin He - Exploring Temporal Study Patterns in eBook-based Learning
Gökhan Akçapınar, Mohammad Nehal Hasnine, Rwitajit Majumdar, Mei-Rong Alice Chen, Brendan Flanagan and Hiroaki Ogata - Designing Technology Supported Scaffolding for Fractions Learning in Primary
Daner Sun and Lan Yang
Doctoral Student Consortium
- ICCE2020-Proceedings-Vol2-DSC-02.pdf
- ICCE2020-Proceedings-Vol2-DSC-08.pdf
- ICCE2020-Proceedings-Vol2-DSC-04.pdf
- ICCE2020-Proceedings-Vol2-DSC-01.pdf
- ICCE2020-Proceedings-Vol2-DSC-05.pdf
- ICCE2020-Proceedings-Vol2-DSC-06.pdf
- ICCE2020-Proceedings-Vol2-DSC-07.pdf
- ICCE2020-Proceedings-Vol2-DSC-03.pdf
Early Career Workshop
- ICCE2020-Proceedings-Vol2-ECW-04.pdf
- ICCE2020-Proceedings-Vol2-ECW-01.pdf
- ICCE2020-Proceedings-Vol2-ECW-03.pdf
- ICCE2020-Proceedings-Vol2-ECW-02.pdf
- ICCE2020-Proceedings-Vol2-ECW-05.pdf
Extended Summary
- ICCE2020-Proceedings-Vol2-ES-07.pdf
- ICCE2020-Proceedings-Vol2-ES-06.pdf
- ICCE2020-Proceedings-Vol2-ES-10.pdf
- ICCE2020-Proceedings-Vol2-ES-04.pdf
- ICCE2020-Proceedings-Vol2-ES-05.pdf
- ICCE2020-Proceedings-Vol2-ES-02.pdf
- ICCE2020-Proceedings-Vol2-ES-01.pdf
- ICCE2020-Proceedings-Vol2-ES-03.pdf
- ICCE2020-Proceedings-Vol2-ES-09.pdf
- ICCE2020-Proceedings-Vol2-ES-08.pdf
W1: Hopes and challenges of social-distance education beyond Covid-19: rethinking social interaction and computer-supported collaborative learning theory in practice
- ICCE2020-Proceedings-Vol2-8.pdf
- ICCE2020-Proceedings-Vol2-5.pdf
- ICCE2020-Proceedings-Vol2-3.pdf
- ICCE2020-Proceedings-Vol2-4.pdf
- ICCE2020-Proceedings-Vol2-7.pdf
- ICCE2020-Proceedings-Vol2-6.pdf
- ICCE2020-Proceedings-Vol2-2.pdf
- ICCE2020-Proceedings-Vol2-1.pdf
W2: Analysis and Design of Problems/Questions: The 13th Workshop on Technology Enhanced Learning by Posing/Solving Problems/Questions
- ICCE2020-Proceedings-Vol2-4.pdf
- ICCE2020-Proceedings-Vol2-2.pdf
- ICCE2020-Proceedings-Vol2-3.pdf
- ICCE2020-Proceedings-Vol2-1.pdf
W3: The 7th ICCE workshop on Learning Analytics (LA) Technologies & Practices for Evidence-based Education
- ICCE2020-Proceedings-Vol2-W3_1.pdf
- ICCE2020-Proceedings-Vol2-W3_3.pdf
- ICCE2020-Proceedings-Vol2-W3_4.pdf
- ICCE2020-Proceedings-Vol2-W3_5.pdf
- ICCE2020-Proceedings-Vol2-W3_6.pdf
- ICCE2020-Proceedings-Vol2-W3_2.pdf
- ICCE2020-Proceedings-Vol2-W3_8.pdf
- ICCE2020-Proceedings-Vol2-W3_7.pdf
W4: The 4th Workshop on Digital Game-Based Learning and Gamification Instructional Strategies for K-12 Schools
- ICCE2020-Proceedings-Vol2-W4_5.pdf
- ICCE2020-Proceedings-Vol2-W4_4.pdf
- ICCE2020-Proceedings-Vol2-W4_6.pdf
- ICCE2020-Proceedings-Vol2-W4_2.pdf
- ICCE2020-Proceedings-Vol2-W4_1.pdf
- ICCE2020-Proceedings-Vol2-W4_3.pdf
W5: The Fourth International Workshop on Information and Communication Technology for Disaster and Safety Education (ICTDSE2020)
- ICCE2020-Proceedings-Vol2-W5_4.pdf
- ICCE2020-Proceedings-Vol2-W5_2.pdf
- ICCE2020-Proceedings-Vol2-W5_5.pdf
- ICCE2020-Proceedings-Vol2-W5_7.pdf
- ICCE2020-Proceedings-Vol2-W5_6.pdf
- ICCE2020-Proceedings-Vol2-W5_1.pdf
W6: Teaching logic and method of thought at different levels of instruction
W7: The Ninth International Workshop on ICT Trends in Emerging Economies (WICTTEE 2020)
- ICCE2020-Proceedings-Vol2-W7_7.pdf
- ICCE2020-Proceedings-Vol2-W7_6.pdf
- ICCE2020-Proceedings-Vol2-W7_4.pdf
- ICCE2020-Proceedings-Vol2-W7_5.pdf
- ICCE2020-Proceedings-Vol2-W7_1.pdf
- ICCE2020-Proceedings-Vol2-W7_2.pdf
- ICCE2020-Proceedings-Vol2-W7_3.pdf
- ICCE2020-Proceedings-Vol2-W7_8.pdf
- ICCE2020-Proceedings-Vol2-W7_10.pdf
- ICCE2020-Proceedings-Vol2-W7_9.pdf
W8: Workshop on Online and Digital Flux Pedagogies during the Time of COVID-19 (FLUX)
W9: The 8th Workshop on Technology-Enhanced STEM Education (TeSTEM Workshop)
- ICCE2020-Proceedings-Vol2-W9-9.pdf
- ICCE2020-Proceedings-Vol2-W9-10.pdf
- ICCE2020-Proceedings-Vol2-W9-3.pdf
- ICCE2020-Proceedings-Vol2-W9-8.pdf
- ICCE2020-Proceedings-Vol2-W9-4.pdf
- ICCE2020-Proceedings-Vol2-W9-5.pdf
- ICCE2020-Proceedings-Vol2-W9-2.pdf
- ICCE2020-Proceedings-Vol2-W9-7.pdf
- ICCE2020-Proceedings-Vol2-W9-6.pdf
- ICCE2020-Proceedings-Vol2-W9-1.pdf
W10: International Workshop on Innovations in Sustainable Learning Environments (WhIStLE 2020)
- ICCE2020-Proceedings-Vol2-W10-01.pdf
- ICCE2020-Proceedings-Vol2-W10-03.pdf
- ICCE2020-Proceedings-Vol2-W10-02.pdf
W11: Design Thinking: Hacking Education During and Post Covid-19
- ICCE2020-Proceedings-Vol2-W11-03.pdf
- ICCE2020-Proceedings-Vol2-W11-02.pdf
- ICCE2020-Proceedings-Vol2-W11-04.pdf
- ICCE2020-Proceedings-Vol2-W11-01.pdf
W12: The Applications of Information and Communication Technologies in Adult and Continuing Education
- ICCE2020-Proceedings-Vol2-W12-09.pdf
- ICCE2020-Proceedings-Vol2-W12-08.pdf
- ICCE2020-Proceedings-Vol2-W12-05.pdf
- ICCE2020-Proceedings-Vol2-W12-04.pdf
- ICCE2020-Proceedings-Vol2-W12-11.pdf
- ICCE2020-Proceedings-Vol2-W12-10.pdf
- ICCE2020-Proceedings-Vol2-W12-06.pdf
- ICCE2020-Proceedings-Vol2-W12-12.pdf
- ICCE2020-Proceedings-Vol2-W12-13.pdf
- ICCE2020-Proceedings-Vol2-W12-07.pdf
- ICCE2020-Proceedings-Vol2-W12-01.pdf
- ICCE2020-Proceedings-Vol2-W12-03.pdf
- ICCE2020-Proceedings-Vol2-W12-02.pdf
W13: Curating examples of the use of analogies in STEAM
- ICCE2020-Proceedings-Vol2-W13-06.pdf
- ICCE2020-Proceedings-Vol2-W13-04.pdf
- ICCE2020-Proceedings-Vol2-W13-05.pdf
- ICCE2020-Proceedings-Vol2-W13-01.pdf
- ICCE2020-Proceedings-Vol2-W13-03.pdf
- ICCE2020-Proceedings-Vol2-W13-02.pdf
Work-in-Progress Posters
- ICCE2020-Proceedings-Vol2-WIPP-03.pdf
- ICCE2020-Proceedings-Vol2-WIPP-02.pdf
- ICCE2020-Proceedings-Vol2-WIPP-04.pdf
- ICCE2020-Proceedings-Vol2-WIPP-10.pdf
- ICCE2020-Proceedings-Vol2-WIPP-01.pdf
- ICCE2020-Proceedings-Vol2-WIPP-05.pdf
- ICCE2020-Proceedings-Vol2-WIPP-06.pdf
- ICCE2020-Proceedings-Vol2-WIPP-08.pdf
- ICCE2020-Proceedings-Vol2-WIPP-09.pdf
- ICCE2020-Proceedings-Vol2-WIPP-07.pdf